Warrior Pack Bundle 2
Includes
- 168 High quality animations, with more added upon request.
- Full Mecanim Humanoid Skeletons with full 5 finger hand support.
- Clean concise Animator Controllers ready to hook into you code.
- Fully featured Character controllers with physics and Xbox360 gamepad support.
A complete set of 4 polished and professional Warrior Mecanim Animation Packs, setup as Mecanim Humanoids with included Xbox360 gamepad compatible character controller script, ready to drop into your game.
Characters are setup with Mecanim’s Humanoid configuration so you can easily swap your own characters in, and they also have support for full 5 finger hands to accommodate high detail models. The provided Animation Controller is clean and concise, or just plug the animations into your existing setup. Characters use Root Motion for precise movement tracking and anti-foot slipping, with highly tweaked blending for perfect transitions.
Update v2.7: MAJOR - Change default input to Inputmanager with support for InputSystem. Update Animator to use Int based trigger numbers instead of multiple triggers. Decouple code to only make secondary scripts only require main WarriorController. Fix rootmotion issue. Add more code comments and documentation. Misc animation and code tweaks along with project folder organization.
Update v2.6: MAJOR - Change prefab structure to allow easier character model swapping. Update Character Physics to use Super Character Controller for more controllable world collision and slope control. Break Warrior Controller into multiple components for easier management and integration, plus better code structure and more comments in scripts with auto-added scripts to ease setup. Change Animator structure and parameters to be more organized and streamlined, better state usage. Re-export all animations without mesh data for a smaller project size. Add rotation and follow/drop functionality in included Camera controller. Tweaks to many animations and blending transitions.
Update v2.5: Add animation events to all animations.
Update v2.4: Fix controller dashing.
Update v2.3: Add requested diagonal strafing animations.
Update v2.2: Re-export animations without mesh data.
Update v2.1: Update code for camera relative movement. Adjust blending and transitions.
Update v2.0: Add JumpAttack1 animations to all characters.
Update v1.9: Updated all character controllers and Animators for full physics support and variable speed movement support.
Update v1.8: Added Walk and Run without weapon animations to all characters.
Update v1.7: Added animations to 2-Handed Warrior to accommodate characters with huge heads.
Update v1.6: Added requested BlockBreak animation to all characters.
Update v1.5: Added Attack1_S for Knight.
Update v1.4: Added 8 requested animation to Knight Warrior.
Update v1.3: Added requested _S versions of Attack2 and Attack3 animations. Adjusted Animators and code timings.
Update v1.2: Add requested MoveAttack2 Leap Back and Fire animation for the Archer Warrior.
Update v1.1: Added 2 extra attack animations into 3 hit combo attack chain for 3 of the characters.